I am a software engineer and researcher interested in performance programming and compilation. About a decade ago, I first got in touch with the weather and climate domain. At the time, I joined the HP2C team that ported the COSMO atmospheric model to GPU systems. The experiences I gained during the project, later on, inspired my research at ETH Zurich, where I studied data movement optimizations for high-performance computing. Today I am a research engineer at Google working on the MLIR compiler infrastructure.
CS and Math
Climate and Weather